This gallery contains environment art that I created while working at Sledgehammer Games on Call of Duty: Modern Warfare 3, initially released in 2011 on Xbox 360, PS3 and PC. The scenes shown were a huge team effort, but I modeled and textured a number of exterior and interior props and foliage that you see here, as well as created a lot of destructible props all leading up to the final shootout of the last level in the single player campaign "Dust to Dust" set in Dubai.
Call of Duty: Modern Warfare 3 - Dust to Dust - Final Mission